Brought on as Design Director for Picnik via acquisition. Continued Picnik responsibilities post-acquisition as well as broadening job scope to include driving the design for an unreleased project.
As Picnik’s first employee, worked alongside the co-founders to craft branding, user experience, user interface, and visual design along with Picnik’s custom Flex skin and MXML layout. The position evolved to include the management of a growing creative team, while still remaining hands-on.
Picnik’s photo editing user interface
Exposure adjustment interface
Effects UI and zoom/navigator
Picnik Premium upsell dialog
Worked as creative lead on many Real Networks properties, including the Mac OS X desktop Real Player application, Windows Real Player, Linux Helix and Real Players, RealGuide, RollingStone.com and both internal and external facing marketing materials.
RealPlayer for Mac OS X
RealPlayer & Helix Player application icons
RealPlayer OS X document icons
Helix Player document icons
RealPlayer 10 foot UI
Graduated Summa Cum Laude from Drexel University, attaining a Bachelors of Science in Digital Media, a hybrid of graphic design, computer science, computer animation and human computer interaction.
Seattle 2.0 Best Startup Product Designer for 2009
Nominated in SXSW Classic Category for 2009
Best of Interactive Category in the 2008 I.D. Annual Design Review for Picnik.com
TIME 50 Best Websites 2008
Pixel Awards 2008 Geek Winner
Honorary Webby Award for Visual Design, 2008
W3 Silver Winner, Best Structure and Navigation for a Web Site, 2008
2008 Stevie Award for Best Overall Web Design
Macworld “Eddy” Editor’s Choice Awards for Picnik, 2007
2005 Oneclub Showcase for Errandboy.ws
2004 Silver Addy Award for Fairly Painless Advertising
2003 Webby Nomination for IssuesPA.net website
Dini Jones Award for Outstanding Creative Achievement at Drexel University